#pragma once

#include "Misc/EngineEditorMacros.h"
#include "Framework/Subsystem.h"
#include "EditorViewModelSubsystem.m.h"

class REditor;

RCLASS()
class REditorViewModelSubsystem: public RSubsystem
{
    ROBJECT
public:
    
    virtual void Initialize(){};
    virtual void Deinitialize(){};

    REditor * GetEditor()
    {
        return (REditor *)GetOwner();
    }

};